About
Biography
Born in 1972 in Châteauroux, he is a collective and transdisciplinary artist based between Biarritz and Bourges. Trained at an experimental art school in Châteauroux in the late 1980s, then at the École des Beaux-Arts in Nantes, he has been developing for over thirty years a practice that blends video, performance, speculative writing, installations, virtual reality, and experimental pedagogy.
His early works took shape through the creation of hybrid dolls—half-human, half-animal—handcrafted figures born from an imaginary folklore where popular culture, science fiction, rural Berry traditions, and symbolic craft converge. At the same time, he was part of the musical group Pulse, at the crossroads of industrial rock, sound montage, and vocal drift.
In 1999, together with Fabrice Cotinat and Henrique Martins Duarte, he founded La Galerie du Cartable, a nomadic and pedestrian video collective operating in schools, rural areas, alternative festivals, and autonomous contexts. Within this framework, he developed site-specific, mobile, and self-produced forms of artistic action, working outside conventional exhibition formats.
In 2013, he founded Hall Noir in Bourges, a cooperative studio-school established as part of the Rencontres Bandits-Mages, which became an active hub of Antre Peaux until 2021. This space welcomed students, artists, thinkers, filmmakers, programmers—fostering a collective dynamic of filming, performance, and experimental visual work. Since 2022, Hall Noir has evolved into Base Hall Noir, a nomadic structure in Nouvelle-Aquitaine. This base supports the creation of collective works within temporary environments, on self-built sets or in virtual worlds co-developed with young artists, coders, and immersive world builders.
Since 2019, he has been developing the Metaverse of Collaborative Arts, a constellation of interconnected, traversable worlds in constant transformation. These universes are neither games nor virtual galleries, but sensitive ecosystems to inhabit, to share, and to co-write. He collaborates on their development with Léo Sallanon (independent developer), Étienne Muller (artist-programmer), and Colombe Delacoste (multimedia artist), with whom he designs open digital forms shaped by collective gestures.
He has collaborated with singular artists such as Isabelle Carlier, Fabrice Cotinat, Rainier Lericolais, Michel Aubry, Philippe Zunino, Joseph Morder, Marie Losier, Séverine Hubard, Pierre Michelon, and Boris Lehman. These collaborations unfold through heterogeneous forms: experimental cinema, performative documents, music, critical dialogues, fictional exhibitions, publications, or unstable scenographies.
His current work, Pontormium FleshMind, is in development in Trieste. This cyber-archaeological project aims at the speculative regeneration of Jacopo da Pontormo’s lost fresco in San Lorenzo. It is based on the photogrammetry of living bodies, the reconstruction of avatars, the creation of suspended active pigments, and the design of neural screens responsive to perception. This transmuting fresco does not seek to reconstitute a missing image, but to activate a displaced, unstable pictorial memory—one shaped by transformation.
David Legrand calls the ARTISTE system this way of inhabiting art as a space of transformation, collective organization, and open-form production—where the artwork becomes a world to be traversed rather than an object to be contemplated.

Parodic portrait of David Legrand posing as a minor artists' collective alongside the Ninja Turtles, misinterpreting the Last Supper as a simple pizzeria. Photomontage: cut and pasted photographs on black-and-white laser photocopy, retouched with black marker, mounted on a low-grade wooden frame. 1991.
CV
Portfolio 1990-2020
Portfolio 2020-24